v1.0.3


Fixed

  • Tower-attacking ghosts were not animated, reconnected the animations.
  • Demon Boss's arcane shield was set up as a player, causing all enemies to attack the boss if it was close to them. Switched it over to an enemy, so its allies do not attack it.

Tweaked

  • Dodge roll now provides immunity to damage during the rolling process.
  • Holy Spells now heal for 10% of their damage dealt.
  • Earth Spells now provide a passive buff, that returns 10% of damage taken back at the attacker.
  • Frost Spells now provide a brief 20% slow on all enemies hit.
  • Lightning Spells now provide a brief 1 second stun on all enemies hit.
  • Lightning Strike's cast speed has been slowed down from every 2 seconds to every 3 seconds, due to it being able to stun.
  • Healing book drop rates have been lowered from 25% to 10% to account for holy spells healing now.

Added

  • Indicators for book drops and events now hover around the player. They're color coordinated based on each book with events showing as their own color.
  • [New Spell] Frost Orb: Fires a damaging orb at a enemy that will periodically fire icicles out from it in all directions and slows enemies.
  • [New Spell] Frost Nova: Releases a area pulse around the player every so often damaging all enemies nearby and slowing them.
  • [New Spell] Smite: Targets a random enemy within range and damages it, healing you for some of the damage.
  • [New Spell] Holy Ground: Places a area of effect randomly within range that damages enemies, healing you for some of the damage.
  • [New Spell] Chain Lightning: Fires a damaging projectile when hitting a enemy it will seek out a new enemy. It will perform this 3 times, also stuns all enemies hit.
  • [New Spell] Boulder: Fires a damaging projectile that explodes on impact with a enemy damaging all enemies around it.
  • [New Spell] Fire Tornado: Places a area of effect randomly within range that damages enemies in its range, it moves around randomly. Also applies burning to each enemy hit.
  • [New Spell] Blink: Periodically releases a pulse damaging all enemies around the play, then teleports to the mouse position.
  • [New Monster] Shaman: Periodically will fire Chain Lightning at the player.
  • [New Monster] Earth Mage: Periodically will fire Boulders at the player.
  • [New Boss] Orge: Weilds the power of shamanistic magic, Chain Lightning, Boulder, and Earth Shield.
  • Added a spawner for spawners that will increase the spawners every 120 minutes to provide an endless gameplay experience.
  • Added screenshots to the store page.

Files

EndlessVanguardPWA.zip Play in browser
87 days ago
EndlessVanguardLinux.zip 104 MB
87 days ago
EndlessVanguardWindows.zip 94 MB
87 days ago

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